* Enhance E2E Tests and Configuration - Updated `.gitignore` to exclude `.auth/` directory for cleaner test environment. - Added `test:fast` script in `package.json` for faster Playwright test execution. - Configured Playwright to include a setup project for initializing tests. - Introduced `AUTH_STATES` utility for managing authentication states in tests. - Created `auth.setup.ts` for user authentication tests, ensuring proper login flows. - Refactored various test files to utilize the new authentication state management, improving test reliability and maintainability. - Adjusted team and user billing tests to streamline setup and enhance clarity. - Refactored some dialogs
121 lines
3.4 KiB
TypeScript
121 lines
3.4 KiB
TypeScript
import { defineConfig, devices } from '@playwright/test';
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import { config as dotenvConfig } from 'dotenv';
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dotenvConfig();
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dotenvConfig({ path: '.env.local' });
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/**
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* Number of workers to use in CI. Tweak based on your CI provider's resources.
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*/
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const CI_WORKERS = 2;
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const enableBillingTests = process.env.ENABLE_BILLING_TESTS === 'true';
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const enableTeamAccountTests =
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(process.env.ENABLE_TEAM_ACCOUNT_TESTS ?? 'true') === 'true';
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const testIgnore: string[] = [];
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if (!enableBillingTests) {
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console.log(
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`Billing tests are disabled. To enable them, set the environment variable ENABLE_BILLING_TESTS=true.`,
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`Current value: "${process.env.ENABLE_BILLING_TESTS}"`,
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);
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testIgnore.push('*-billing.spec.ts');
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}
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if (!enableTeamAccountTests) {
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console.log(
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`Team account tests are disabled. To enable them, set the environment variable ENABLE_TEAM_ACCOUNT_TESTS=true.`,
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`Current value: "${process.env.ENABLE_TEAM_ACCOUNT_TESTS}"`,
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);
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testIgnore.push('*team-accounts.spec.ts');
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testIgnore.push('*invitations.spec.ts');
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testIgnore.push('*team-billing.spec.ts');
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}
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/**
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* Read environment variables from file.
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* https://github.com/motdotla/dotenv
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*/
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// require('dotenv').config();
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/**
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* See https://playwright.dev/docs/test-configuration.
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*/
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export default defineConfig({
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testDir: './tests',
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/* Run tests in files in parallel */
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fullyParallel: true,
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/* Fail the build on CI if you accidentally left test.only in the source code. */
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forbidOnly: !!process.env.CI,
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retries: 2,
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/* Limit parallel tests on CI. */
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workers: process.env.CI ? CI_WORKERS : undefined,
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/* Reporter to use. See https://playwright.dev/docs/test-reporters */
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reporter: 'html',
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/* Ignore billing tests if the environment variable is not set. */
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testIgnore,
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/* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */
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use: {
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/* Base URL to use in actions like `await page.goto('/')`. */
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baseURL: 'http://localhost:3000',
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// take a screenshot when a test fails
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screenshot: 'only-on-failure',
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/* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */
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trace: 'on-first-retry',
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navigationTimeout: 15 * 1000,
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testIdAttribute: 'data-test',
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},
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// test timeout set to 2 minutes
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timeout: 120 * 1000,
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expect: {
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// expect timeout set to 10 seconds
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timeout: 10 * 1000,
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},
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/* Configure projects for major browsers */
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projects: [
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{ name: 'setup', testMatch: /.*\.setup\.ts/ },
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{
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name: 'chromium',
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use: { ...devices['Desktop Chrome'] },
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dependencies: ['setup'],
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},
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/* Test against mobile viewports. */
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// {
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// name: 'Mobile Chrome',
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// use: { ...devices['Pixel 5'] },
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// },
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// {
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// name: 'Mobile Safari',
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// use: { ...devices['iPhone 12'] },
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// },
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/* Test against branded browsers. */
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// {
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// name: 'Microsoft Edge',
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// use: { ...devices['Desktop Edge'], channel: 'msedge' },
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// },
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// {
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// name: 'Google Chrome',
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// use: { ...devices['Desktop Chrome'], channel: 'chrome' },
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// },
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],
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/* Run your local dev server before starting the tests */
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webServer: process.env.PLAYWRIGHT_SERVER_COMMAND
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? {
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cwd: '../../',
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command: process.env.PLAYWRIGHT_SERVER_COMMAND,
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url: 'http://localhost:3000',
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reuseExistingServer: !process.env.CI,
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stdout: 'pipe',
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stderr: 'pipe',
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}
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: undefined,
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});
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