Files
myeasycms-v2/apps/e2e/playwright.config.ts
gbuomprisco f157cc7f3e Update dependencies and refactor loading components
- Removed `react-is` and `require-in-the-middle` overrides from `package.json` and `pnpm-lock.yaml`.
- Updated various dependencies across multiple packages, including `@types/node` to `^24.5.2`, `react-hook-form` to `^7.63.0`, and `@ai-sdk/openai` to `^2.0.32`.
- Deleted the `loading.tsx` component from the admin accounts directory, streamlining the codebase.
- Adjusted `playwright.config.ts` to use a configurable number of workers for CI environments, enhancing test performance.
- Improved error handling in user ban and reactivation dialogs to provide clearer feedback to the admin user.
2025-09-21 09:44:41 +08:00

117 lines
3.3 KiB
TypeScript

import { defineConfig, devices } from '@playwright/test';
import { config as dotenvConfig } from 'dotenv';
dotenvConfig();
dotenvConfig({ path: '.env.local' });
/**
* Number of workers to use in CI. Tweak based on your CI provider's resources.
*/
const CI_WORKERS = 3;
const enableBillingTests = process.env.ENABLE_BILLING_TESTS === 'true';
const enableTeamAccountTests =
(process.env.ENABLE_TEAM_ACCOUNT_TESTS ?? 'true') === 'true';
const testIgnore: string[] = [];
if (!enableBillingTests) {
console.log(
`Billing tests are disabled. To enable them, set the environment variable ENABLE_BILLING_TESTS=true.`,
`Current value: "${process.env.ENABLE_BILLING_TESTS}"`,
);
testIgnore.push('*-billing.spec.ts');
}
if (!enableTeamAccountTests) {
console.log(
`Team account tests are disabled. To enable them, set the environment variable ENABLE_TEAM_ACCOUNT_TESTS=true.`,
`Current value: "${process.env.ENABLE_TEAM_ACCOUNT_TESTS}"`,
);
testIgnore.push('*team-accounts.spec.ts');
testIgnore.push('*invitations.spec.ts');
testIgnore.push('*team-billing.spec.ts');
}
/**
* Read environment variables from file.
* https://github.com/motdotla/dotenv
*/
// require('dotenv').config();
/**
* See https://playwright.dev/docs/test-configuration.
*/
export default defineConfig({
testDir: './tests',
/* Run tests in files in parallel */
fullyParallel: true,
/* Fail the build on CI if you accidentally left test.only in the source code. */
forbidOnly: !!process.env.CI,
retries: 3,
/* Limit parallel tests on CI. */
workers: process.env.CI ? CI_WORKERS : undefined,
/* Reporter to use. See https://playwright.dev/docs/test-reporters */
reporter: 'html',
/* Ignore billing tests if the environment variable is not set. */
testIgnore,
/* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */
use: {
/* Base URL to use in actions like `await page.goto('/')`. */
baseURL: 'http://localhost:3000',
// take a screenshot when a test fails
screenshot: 'only-on-failure',
/* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */
trace: 'on-first-retry',
navigationTimeout: 15 * 1000,
},
// test timeout set to 2 minutes
timeout: 120 * 1000,
expect: {
// expect timeout set to 10 seconds
timeout: 10 * 1000,
},
/* Configure projects for major browsers */
projects: [
{
name: 'chromium',
use: { ...devices['Desktop Chrome'] },
},
/* Test against mobile viewports. */
// {
// name: 'Mobile Chrome',
// use: { ...devices['Pixel 5'] },
// },
// {
// name: 'Mobile Safari',
// use: { ...devices['iPhone 12'] },
// },
/* Test against branded browsers. */
// {
// name: 'Microsoft Edge',
// use: { ...devices['Desktop Edge'], channel: 'msedge' },
// },
// {
// name: 'Google Chrome',
// use: { ...devices['Desktop Chrome'], channel: 'chrome' },
// },
],
/* Run your local dev server before starting the tests */
webServer: process.env.PLAYWRIGHT_SERVER_COMMAND
? {
cwd: '../../',
command: process.env.PLAYWRIGHT_SERVER_COMMAND,
url: 'http://localhost:3000',
reuseExistingServer: !process.env.CI,
stdout: 'pipe',
stderr: 'pipe',
}
: undefined,
});